package components;

import components.ball.NormalBall;
import components.blocks.Block;
import components.borders.Border;
import components.paddle.Paddle;

public interface ICollisionable {

	public void collideWithBorder(Border border);
	public void collideWithBall(NormalBall ball);
	public void collideWithPaddle(Paddle paddle);
	public void collideWithBlock(Block block);
}
